♦️Item rarity & attribute system

To bring more excitement to the hunt and collecting items, item rarity & attribute system has been added to the game

TiersExample of rolled "sword"

Weakened

You see a weakened sword (Atk:11, Def:9 +1). It weighs 35.00 oz.

Improved

You see an improved sword (Atk:16, Def:13 +1). It weighs 35.00 oz. (Sword fighting: +1)

Strengthened

You see a strengthened sword (Atk:20, Def:16 +1). It weighs 35.00 oz. (Life Leech: +9%) (Sword fighting: +2)

Magnificent

You see a magnificent sword (Atk:21, Atk Spd:1.909s, Def:17 +1). It weighs 35.00 oz. (Crit Chance: +7%) (Sword fighting: +2) (Attack speed: -91ms)

Brilliant

You see a brilliant sword (Atk:23, Atk Spd:1.79s, Def:22 +1). (Sword fighting: +5) (Life Leech: +19%) (Crit Chance: +16%) (Attack speed: -210ms)

Attack, defense and armor will always change if a item is rolled.

Available Attributes count: 46

Quests

Attribute List

AttributeDescriptionValid for (most commonly)

Attack

Increases Attack of the Item.

Weapons

Defense

Increases Defense of the Item

Weapons, Shield

Armor

Increases Armor of the item

Helmet, Amulet, Boots, Rings & Armor

Min Damage

Increases Min Damage of Wand

Wands/Rods

Max Damage

Increases Max damage of wand

Wands/Rods

Attack Speed

Reduces the time inbetween attacks. ex, -200 ms will give attack every 1.8 seconds. Default = 2 seconds.

Wands/Rods, Bow/Crossbow, Weapons

Weight

Reduces Weight on items above 70 oz.

Items above 70.oz

Extra Defense

Increased Extra Defense Value

Weapons

Hit Chance

Increases the chance of hitting the target

Bow/Crossbow

Shoot Range

Increases the range of your weapon

Wands/Rods, Bow/Crossbow

Charges < 50

Low increase of charges. (On items that has default below 50 charges)

Amulets, Rings, Boots

Charges > 50

High increase of charges (On items that has default above 50 charges)

Amulets, Rings, Boots

Time

Increases duration of item

Amulets, Rings

Crit Chance

Increases Chance of trigger

Weapons, Rings. Other spesific

Crit Amount

Deals additional % of initial damage to target

Weapons, Rings. Other spesific

Life Leech chance

Increases Chance of trigger

Weapons, Rings. Other spesific

Life Leech Amount

Gain % of total damage done as health

Weapons, Rings. Other spesific

Mana Leech Chance

Increases Chance of trigger

Weapons, Rings. Other spesific

Mana Leech Amount

Gain % of total damage done as mana

Weapons, Rings. Other spesific

Fire Damage

Applying Fire damage to your target On-Hit.

Weapons

Ice Damage

Applying Ice oly damage to your target On-Hit.

Weapons

Energy Damage

Applying Energy damage to your target On-Hit.

Weapons

Death Damage

Applying Death damage to your target On-Hit.

Weapons

Holy Damage

Applying Holy damage to your target On-Hit.

Weapons

Fire Resistance

Reduces incoming damage of fire with %

Spesific Items

Energy Resistance

Reduces incoming damage of energy with %

Spesific Items

Ice Resistance

Reduces incoming damage of ice with %

Spesific Items

Earth Resistance

Reduces incoming damage of earth with %

Spesific Items

Physical Resistance

Reduces incoming damage of phyiscal with %

Spesific Items

Death Resistance

Reduces incoming damage of death with %

Spesific Items

Spell Damage

Increases damage done by spells with %.

Wands, Spellbooks, Rings, Spesific Items

Magic Level

Increases Magic Level

Wands, Armors, Spellbooks, Rings, Spesific Items

Multi Shot

15% Chance to trigger Multi Shot: Shoots X additional projectiles on creatures around main target

Bow /Crossbow & Spesific items

Mana Protection

Reduces incoming damage with % when having an active mana shield.

Spesific items

Sword Skill

Increases Sword skill

Weapons & Spesific items

Axe Skill

Increases Axe skill

Weapons & Spesific items

Club Skill

Increases Club skill

Weapons & Spesific items

Shield Skill

Increases Shield skill

Weapons & Spesific items

Melee Skill

Inceases Fist, Sword, Club and Axe skill

Weapons & Spesific items

Distance Skill

Increases distance skill

Weapons & Spesific items

Max Health (+)

Increases health with amount

Spesific items

Max Health(%)

Increases health with % of max health

Armors, Boots, Shield

Max Mana (+)

Increases mana with amount

Spesific Items

Max Mana(%)

Increases mana with % of max mana

Armors, Boots, Shield,Rings

Fishing Skill(+)

Increases fish skill

Fishing Rods

Fishing Skill (%)

Increases Fish skill with %

Fishing Rods

Exp Boost

Increases Experience with %

Spesific Items

Fortune

Increases chance of loot with %

Spesific Items

PS! There is currently not possible to upgrade items.

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